In fact a lot of it is down to how animations are both created and processed. But how? Magic? A rift in the space-time continuum? Currently, neither of those things. Despite being turn-based, which allows you to have an authentic D&D experience and really deliberate over your moves as a team, BG3’s combat is much faster than DOS2. If you watched the gameplay stream, one thing many of you have noticed is how fluid combat in BG3 now feels. ![]() And it works well in both singleplayer and multiplayer. It’s come a long way since the reveal in February. We’ll go into what that means per-class later this year, but for now let’s focus on how BG3’s combat plays. The way combat works and how you can use our brand new shiny forced turn-based to get advantage are good examples of this.īG3 deploys fifth edition D&D rules and is class-based. Today we’d like to take a bit of time to discuss how Baldur’s Gate 3 gives you plenty of easy to understand systems which you’ll use to overcome increasingly more complex challenges. The one thing we can tell you is that we are making good progress. We know you all want to know when we’ll release BG3 into early access but you’ll have to be a bit more patient before we can announce an exact date. ![]() ![]() We haven’t spoken in a little while - at least not since we released our latest trailer and took a deeper dive into development during our live gameplay stream - but that doesn’t mean we haven’t been extremely busy working on the early access version of Baldur’s Gate 3.
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